Twisting Nether
Night Elf · Unit

Mountain Giant

ArmoredBiologicalMassiveGround

Massive melee unit that can disrupt enemy attackers and take incredible amounts of punishment. Has the Taunt and War Club abilities. Can learn Hardened Skin, and Resistant Skin.

Attacks land units.

Minerals275
Gas200
Supply6
Hit points700
Armor3
Speed3.15
Build time39 s

Attack

TargetsDamageCooldownDPSRange
Ground 602 s30 1
Ground 602 s30 3.91

Abilities

Resistant Skin

Reduces the duration of negative spells and renders the Mountain Giant immune to certain spells.

Hardened Skin

Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage.

Taunt

The closest 10 enemies are forced to attack this unit.

Pick Up

Picks up a friendly ground unit (not Massive units) and holds it in hand. A giant holding a unit can't attack.

Throw

Throws the held unit to the target location, also onto high ground: Mountain Giants with Improved Intelligence can see up cliffs.

Drop

Puts the held unit down next to the Mountain Giant.

Pick Up Nearby

Each selected Mountain Giant with empty hands picks up the nearest friendly ground unit it can carry (not Massive units); no two giants pick the same unit.

Role

Heavy melee (Ultralisk): the wall: 700 HP, armor 3, 30 DPS, speed 3.15, 6 supply; Taunt and throwing are its job.

Balance

StarCraft II counterpart: Ultralisk

Mountain GiantUltralisk
Minerals275275
Gas200200
Supply66
Hit points700500
DPS3057.4
Range11
Speed3.154.13

How units are balanced against StarCraft II

Tech

Trained at
Ancient of Lore