Mountain Giant
Massive melee unit that can disrupt enemy attackers and take incredible amounts of punishment. Has the Taunt and War Club abilities. Can learn Hardened Skin, and Resistant Skin.
Attacks land units.
Attack
| Targets | Damage | Cooldown | DPS | Range |
|---|---|---|---|---|
| Ground | 60 | 2 s | 30 | 1 |
| Ground | 60 | 2 s | 30 | 3.91 |
Abilities
Resistant Skin
Reduces the duration of negative spells and renders the Mountain Giant immune to certain spells.
Hardened Skin
Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage.
Taunt
The closest 10 enemies are forced to attack this unit.
Pick Up
Picks up a friendly ground unit (not Massive units) and holds it in hand. A giant holding a unit can't attack.
Throw
Throws the held unit to the target location, also onto high ground: Mountain Giants with Improved Intelligence can see up cliffs.
Drop
Puts the held unit down next to the Mountain Giant.
Pick Up Nearby
Each selected Mountain Giant with empty hands picks up the nearest friendly ground unit it can carry (not Massive units); no two giants pick the same unit.
Role
Heavy melee (Ultralisk): the wall: 700 HP, armor 3, 30 DPS, speed 3.15, 6 supply; Taunt and throwing are its job.
StarCraft II counterpart: Ultralisk
| Mountain Giant | Ultralisk | |
|---|---|---|
| Minerals | 275 | 275 |
| Gas | 200 | 200 |
| Supply | 6 | 6 |
| Hit points | 700 | 500 |
| DPS | 30 | 57.4 |
| Range | 1 | 1 |
| Speed | 3.15 | 4.13 |
Tech
- Trained at
- Ancient of Lore