The idea
Every Warcraft III unit has a StarCraft II counterpart that sets its price, supply and strength: the Grunt is a Zealot, the Archer a Marine, the Tauren an Ultralisk. When several races field a unit for the same role, they don't get four copies: each race's version trades speed, toughness, range and damage differently around the same anchor. All values are at Faster speed.
Tier-1 infantry
In StarCraft II one Zealot costs as much as two Marines or four Zerglings. Twisting Nether keeps that exchange rate:
| Unit | Counterpart | What that means |
|---|---|---|
| Grunt | Zealot | 100 minerals, 2 supply, 150 HP, armor 1 |
| Footman | half a Zealot | 50 minerals, 1 supply, 75 HP, armor 1; two Footmen equal one Grunt, and Defend halves ranged damage |
| Archer | Marine | 55 minerals, 1 supply, range 5 |
| Ghoul | two Zerglings | 55 minerals, 1 supply, fast and hard-hitting, no armor |
Like Zerglings against Zealots, Ghouls win an open brawl cost for cost; the armored Grunt and Footman hold through armor and their active abilities.
Siege weapons
Somewhere between a Siege Tank in tank mode (range 7) and in siege mode (range 13, splash), because these fire on the move. Anchor: range around 10, about 15 damage per second with splash, 150/125, 3 supply.
| Unit | Role |
|---|---|
| Mortar Team | the fastest and longest-ranged (11), lowest damage, fragile, cheaper (125/100, 2 supply) |
| Glaive Thrower | range 10.5, glaives cut through a line of units |
| Meat Wagon | the all-rounder: range 10, Siege Tank speed, carries corpses |
| Demolisher | the slowest and shortest-ranged (9.5), but the toughest (220 HP, armor 2) and hardest-hitting |
Heavy melee
The Ultralisk is the anchor: 275/200, 6 supply, 500 HP, armor 2, about 57 damage per second with splash.
| Unit | Role |
|---|---|
| Tauren | the Ultralisk |
| Knight | three quarters of an Ultralisk and the fastest: 400 HP, armor 2 |
| Mountain Giant | the wall: 700 HP, armor 3, less damage; it taunts and throws your army |
| Abomination | a cheaper cleaving brawler with a disease cloud |
Ranged and support
| Unit | Counterpart | Role |
|---|---|---|
| Dryad | Hydralisk | high damage, spell immune and fast, slows its targets |
| Huntress | Marauder | armored, glaives bounce between targets |
| Kodo Beast | Sentry | support: War Drums and Devour |
Air
| Unit | Counterpart | Role |
|---|---|---|
| Flying Machine | Phoenix | fast anti-air with flak splash; carries infantry |
| Hippogryph | Phoenix | the close-range brawler, tougher |
| Gargoyle | Viking | short-ranged anti-air, can turn to stone |
| Dragonhawk Rider | Mutalisk | Aerial Shackles and Cloud |
| Troll Batrider | a fire-bomber that burns ground targets and can crash into enemy fliers |
Capital ships
The Carrier is the anchor: 350/250, 6 supply. The Chimaera hits only the ground (and buildings from far away) and hits it hard; the Frost Wyrm is tougher and also hits air, slowing what it freezes.
Armor
Units have the base armor of their counterpart: Zealot-like units 1, Ultralisk-like units 2, Marines and Zerglings 0. Armor upgrades add to it, as in StarCraft II.
Structures
Every structure matches a StarCraft II structure by role and takes its cost, hit points, armor 1 and build time: town halls cost 400 like a Command Center or Nexus (the Tree of Life 350 plus its Wisp), tier upgrades cost like Lair and Hive, and supply buildings cost 12.5 minerals per supply for every race.
Altars
Each race's altar pays for its spells in a different currency, so the prices differ: the Orc altar recharges its own energy, the Human altar costs minerals and gas, the Night Elf altar is fed by Moon Wells and the Undead altar by sacrificed Acolytes. Stronger spells have longer cooldowns: 30, 60 and 90 seconds by tier.
Every unit and its counterpart
| Dragonhawk Rider | Human | Mutalisk | 100 / 100 | 100 / 100 | 2 / 2 | 120 / 120 | 8.3 / 8.3 | 3 / 3 | 5 / 5.6 |
| Flying Machine | Human | Phoenix | 150 / 150 | 100 / 100 | 2 / 2 | 180 / 180 | 12.5 / 12.7 | 4.5 / 5 | 5.95 / 5.95 |
| Footman | Human | 0.5 × Zealot | 50 / 50 | 0 / 0 | 1 / 1 | 75 / 75 | 9.3 / 9.3 | 0.1 / 0.1 | 3.3 / 3.15 |
| Gryphon Rider | Human | Void Ray | 250 / 250 | 150 / 150 | 4 / 4 | 250 / 250 | 12.7 / 16.8 | 6 / 6 | 3.8 / 3.85 |
| Knight | Human | 0.75 × Ultralisk | 225 / 206 | 150 / 150 | 5 / 4.5 | 400 / 375 | 38.3 / 43 | 0.5 / 1 | 4.25 / 4.13 |
| Mortar Team | Human | 0.75 × Siege Tank | 125 / 112 | 100 / 94 | 2 / 2.2 | 140 / 131 | 12 / 14 | 11 / 13 | 3.5 / 3.15 |
| Peasant | Human | Drone | 50 / 50 | 0 / 0 | 1 / 1 | 35 / 40 | 4.7 / 4.7 | 0.1 / 0.2 | 3.94 / 3.94 |
| Priest | Human | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Rifleman | Human | Stalker | 120 / 125 | 45 / 50 | 2 / 2 | 160 / 160 | 9.7 / 9.7 | 6 / 6 | 4.13 / 4.13 |
| Sorceress | Human | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Spellbreaker | Human | 2 × High Templar | 150 / 100 | 100 / 300 | 2 / 4 | 180 / 160 | 3.2 / 6.4 | 5 / 6 | 3.3 / 2.82 |
| Demolisher | Orc | Siege Tank | 150 / 150 | 125 / 125 | 3 / 3 | 220 / 175 | 16.7 / 18.7 | 9.5 / 13 | 2.6 / 3.15 |
| Goblin Sapper | Orc | Baneling | 75 / 50 | 50 / 25 | 1 / 0.5 | 45 / 30 | - | - | 4.13 / 3.5 |
| Goblin Zeppelin | Orc | Medivac | 100 / 100 | 100 / 100 | 2 / 2 | 150 / 150 | - | - | 3.5 / 3.5 |
| Grunt | Orc | Zealot | 100 / 100 | 0 / 0 | 2 / 2 | 150 / 150 | 18.6 / 18.7 | 0.1 / 0.1 | 3.15 / 3.15 |
| Kodo Beast | Orc | Sentry | 100 / 50 | 100 / 100 | 2 / 2 | 160 / 80 | 8.5 / 8.4 | 5 / 5 | 3.5 / 3.5 |
| Peon | Orc | Probe | 50 / 50 | 0 / 0 | 1 / 1 | 40 / 40 | 4.7 / 3.3 | 0.1 / 0.2 | 3.94 / 3.94 |
| Raider | Orc | Hellion | 100 / 100 | 50 / 0 | 2 / 2 | 90 / 90 | 10.2 / 4.5 | 0.5 / 5 | 5.95 / 5.95 |
| Shaman | Orc | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Spirit Walker | Orc | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 5 / 6 | 2.62 / 2.82 |
| Tauren | Orc | Ultralisk | 275 / 275 | 200 / 200 | 6 / 6 | 500 / 500 | 57.4 / 57.4 | 1 / 1 | 4.13 / 4.13 |
| Troll Batrider | Orc | Baneling | 100 / 50 | 75 / 25 | 2 / 0.5 | 110 / 30 | 13.3 / 16 | 3 / 0.2 | 4.9 / 3.5 |
| Troll Berserker | Orc | 1.5 × Adept | 175 / 150 | 75 / 38 | 2 / 3 | 200 / 210 | 11.5 / 9.3 | 7 / 4 | 4 / 3.5 |
| Troll Headhunter | Orc | Stalker | 110 / 125 | 40 / 50 | 2 / 2 | 160 / 160 | 9.2 / 9.7 | 6 / 6 | 3.3 / 4.13 |
| Troll Witch Doctor | Orc | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Wind Rider | Orc | 0.75 × Void Ray | 225 / 188 | 125 / 112 | 4 / 3 | 200 / 188 | 15 / 12.6 | 5 / 6 | 3.85 / 3.85 |
| Archer | Night Elf | Marine | 55 / 50 | 0 / 0 | 1 / 1 | 45 / 45 | 9.8 / 9.8 | 5 / 5 | 3.6 / 3.15 |
| Chimaera | Night Elf | Carrier | 350 / 350 | 250 / 250 | 6 / 6 | 450 / 450 | 32.7 / 37.4 | 7 / 8 | 2.95 / 2.62 |
| Druid of the Claw | Night Elf | 0.5 × Archon | 50 / 50 | 100 / 150 | 3 / 2 | 150 / 180 | 10 / 10 | 0.1 / 3 | 3.94 / 3.94 |
| Druid of the Talon | Night Elf | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 125 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Dryad | Night Elf | Hydralisk | 100 / 100 | 50 / 50 | 2 / 2 | 90 / 90 | 17.8 / 22.4 | 5 / 5 | 3.85 / 3.15 |
| Faerie Dragon | Night Elf | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 90 / 80 | 8 / 3.2 | 4 / 6 | 2.62 / 2.82 |
| Glaive Thrower | Night Elf | Siege Tank | 150 / 150 | 125 / 125 | 3 / 3 | 170 / 175 | 15.2 / 18.7 | 10.5 / 13 | 3 / 3.15 |
| Hippogryph | Night Elf | Phoenix | 150 / 150 | 100 / 100 | 2 / 2 | 200 / 180 | 13.7 / 12.7 | 2 / 5 | 5.95 / 5.95 |
| Huntress | Night Elf | Marauder | 100 / 100 | 25 / 25 | 2 / 2 | 125 / 125 | 12.1 / 9.3 | 4.5 / 6 | 3.5 / 3.15 |
| Mountain Giant | Night Elf | Ultralisk | 275 / 275 | 200 / 200 | 6 / 6 | 700 / 500 | 30 / 57.4 | 1 / 1 | 3.15 / 4.13 |
| Wisp | Night Elf | SCV | 50 / 50 | 0 / 0 | 1 / 1 | 45 / 45 | - | - | 3.94 / 3.94 |
| Abomination | Undead | Ultralisk | 250 / 275 | 175 / 200 | 5 / 6 | 500 / 500 | 41.7 / 57.4 | 2 / 1 | 3.5 / 4.13 |
| Acolyte | Undead | Drone | 50 / 50 | 0 / 0 | 1 / 1 | 40 / 40 | 4.7 / 4.7 | 1.4 / 0.2 | 3.94 / 3.94 |
| Banshee | Undead | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Crypt Fiend | Undead | Stalker | 120 / 125 | 45 / 50 | 2 / 2 | 160 / 160 | 9.7 / 9.7 | 6 / 6 | 3.6 / 4.13 |
| Frost Wyrm | Undead | Carrier | 350 / 350 | 250 / 250 | 6 / 6 | 500 / 450 | 28 / 37.4 | 8 / 8 | 2.62 / 2.62 |
| Gargoyle | Undead | Viking | 125 / 125 | 75 / 75 | 2 / 2 | 135 / 135 | 13.7 / 14 | 3.5 / 9 | 4.9 / 3.85 |
| Ghoul | Undead | 2 × Zergling | 55 / 50 | 0 / 0 | 1 / 1 | 70 / 70 | 20 / 20.2 | 0.1 / 0.1 | 4.13 / 4.13 |
| Meat Wagon | Undead | Siege Tank | 150 / 150 | 125 / 125 | 3 / 3 | 190 / 175 | 14.3 / 18.7 | 10 / 13 | 3.15 / 3.15 |
| Necromancer | Undead | High Templar | 50 / 50 | 150 / 150 | 2 / 2 | 80 / 80 | 3.2 / 3.2 | 6 / 6 | 2.62 / 2.82 |
| Obsidian Statue | Undead | Medivac | 100 / 100 | 100 / 100 | 3 / 2 | 150 / 150 | 4 / 0 | 6 / 0 | 3.5 / 3.5 |
| Shade | Undead | Observer | 0 / 25 | 0 / 75 | 1 / 1 | 70 / 70 | - | - | 2.83 / 2.82 |